Blog Archives

Enable native NTFS read/write support in Snow Leopard

Snow Leopard has the ability to mount NTFS volumes as read/write, but it’s not enabled by default. Here’s how to get full read/write support for NTFS drives in Snow Leopard : In Terminal, type diskutil info /Volumes/volume_name, where volume_name is the name

Tagged with: , ,
Posted in Apple

iPad not firing orientation changes when primary views hidden

Okay, this one was driving me crazy. I have an app that has a UISplitView, and in the left view there is an navigation hierarchy, so at some point controllers will pushed up the view stack. Well, at that point

Tagged with: , ,
Posted in Apple, Code

Taking a screenshot from the iPad simulator

I just found out about a convenient way of taking screenshots from the iPhone Simulator (which, incidentally, is also an iPad Simulator). Just run your application and when you get to the screen you need to save, press Control +

Tagged with: , ,
Posted in Apple, Code

Product Management and iPhone

What lessons can you learn from the iPhone, look past the hype and see it for what it is — a number of great case studies wrapped up in a well-designed and potentially revolutionary product. Even if the iPhone launch

Tagged with: ,
Posted in Apple

Creating Ad-Hoc Networks on older Macbooks

Creating Ad-Hoc networks on older MacBooks can be a pain. Here’s a nice solution: ~ Open System Profiler and click on Airport in the list. ~ Note your Airport device and vendor ID, something like: en1: Card Type: AirPort Extreme

Tagged with:
Posted in Apple

Color code VI on OS X

Add colors to VI on OS X by adding the following to your ~/.vimrc

Tagged with: , , ,
Posted in Apple, Code

Time Capsule Died

My beloved time capsule died, after about two years of service and tiresome file transfer, hundreds of printed pages and zillions of bytes transmitted over the wireless access point. It saved my *** eh files on many occasion and now

Posted in Apple, Uncategorized

Getting an unique build tag for each Xcode build

Long had i pondered on getting a unique stamp in every build xcode makes, so i could more easily distinguish between builds when failures occur. Today i made a nice discovery. In your project right click on the name of

Tagged with: ,
Posted in Apple, Code

Taming Snow Leopard: CGDisplayBitsPerPixel deprecation

This one is tricky, since Apple does not provide you with an alternative API. There is one hidden in the header files however, replace: .. bitsPerPixel = CGDisplayBitsPerPixel(CGMainDisplayID()); .. with: — (size_t) displayBitsPerPixel:(CGDirectDisplayID) displayId { CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displayId); size_t

Tagged with: ,
Posted in Apple, Code

My favorite computer

Tagged with: , ,
Posted in Apple
Categories